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TECH AREA DATA FILE - The AST Mod - By Atrocities
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           Atrocities Star Trek Mod

Name: 
  Name of the technology

Group:
  The group name this technology will be under. Any group name can be used.

Description:
  Description of the technology.

Maximum Level:
  The maximum level of this tech area that can be achieved.

Level Cost:
  The cost to increase one level in this tech area. The cost increases by
  the game setup factor as the levels get higher.

Start Level:
  The level at which the player starts the game.
  The 3 colonization tech areas are a special case which the game will set
  higher based on your racial traits.

Raise Level:
  If a medium level of technology is chosen in the game setup, then this level
  is the starting level for each player (if the Start Level is higher than this
  value, the Start Level is used).

Racial Area:
  This is a user-defined number which is connected to the Racial Traits. Some
  Racial Traits allow for certain tech areas to be available. If this number
  is greater than zero, then this technology area will only be shown to the
  player if they have the racial trait with the corresponding Racial Area id.
  Current Values are:

Racial Area:

    	1 - 8472 Racial Trait
    	2 - Borg Racial Trait	
    	3 - Breen Racial Trait
   	4 - Cardassian Racial Trait
	5 - Dominion Racial Trait
    	6 - Federation Racial Trait
    	7 - Ferengi Racial Trait
    	8 - Klingon Racial Trait
    	9 - Romulan Racial Trait
    	10 - Tholian Racial Trait
   	
   	15 - 
   	16 -   
   	   	
	20 - Major AI		- AI expands like normal Empire
   	21 - Minor AI		- AI expands in home system only
	22-  Neutral AI		- AI does not expand at all
   	23 - Monster Tech
	24 - AI Tech
	25 - Primitive AI	- AI that has no technology at all, just basic facilities.

	29 - Weapons Of Mass Destruction

	30 - Normal Race	- For use with Rock/Ice/Gas World Natives trait
	31 - Homeworld Only	- Does not use colony technology - for use with Neutral AI only.
	32 - Pacifist Race	- Race does not use weapons - will not colonize - for use with AI only

	35 - Rock World Natives
	36 - Ice World Natives
	37 - Gas World Natives

	40 - Bynars			52 - Zakdorn			64 - Andorian
	41 - Talarian			53 - Takarans			65 - Gorn
	42 - Selay			54 - Benzites			66 - Sona	
	43 - Anticans			55 - Mizarian			67 - Vulcan
	44 - Bandi			56 - Pakleds		
	45 - Mintakan			57 - Trill
	46 - Lurian			58 - Ullian
	47 - Bajorian			59 - Yridians
	48 - Chalnoth			60 - Ktarians
	49 - Talosian			61 - Sheliak
	50 - Betazoid			62 - Nausicaan
	51 - Malcoria			63 - Tamarian

Unique Area:
  This is a user-defined number which is connected to certain abilities such
  as Ancient Ruins Unique. Some abilities will cause a unique tech to become
  available. If this number is greater than zero, then this technology area 
  will only be shown to the player if they have the attained\activated the
  ability with the corresponding Unique Area id.

Can Be Removed:
  Whether this tech area can be un-selected for use in the game. Be careful
  that you do not allow a required tech to be removed from the game. 

Number of Tech Req:
  This is the number of other tech areas that are required to be completed 
  before this one will be displayed. 

Tech Area Req #, Tech Level Req #:
  The tech area and level required.

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*BEGIN*
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Name                  := 8472 Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for Species 8472.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Borg Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for The Borg Collective.
Maximum Level         := 1
Level Cost            := 75000
Start Level           := 1
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Breen Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for The Breen Confederacy.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Cardassian Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Cardassian Union.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Dominion Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Dominion Order.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Federation Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the United Federation Of Planets.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Ferengi Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Ferengi Alliance.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Klingon Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Klingon Empire.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Romulan Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Romulan Star Empire.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Tholian Racial Trait
Group                 := Applied Racial Technology
Description           := Technology for the Tholian Assembly.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Major AI
Group                 := Applied Racial Technology
Description           := Technology for expanding neutral AI empires
Maximum Level         := 1
Level Cost            := 65000
Start Level           := 1
Raise Level           := 0
Racial Area           := 20
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Minor AI
Group                 := AI Trait
Description           := Technology for non-expanding neutral AI empires.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 5
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Neutral AI
Group                 := AI Trait
Description           := Technology for non-colonizing neutral AI empires.
Maximum Level         := 1
Level Cost            := 500
Start Level           := 1
Raise Level           := 5
Racial Area           := 22
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Monster Tech
Group                 := Applied Racial Technology
Description           := Only for the bad and ugly guys.
Maximum Level         := 7
Level Cost            := 600000
Start Level           := 1
Raise Level           := 2
Racial Area           := 23
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0
Tech Area Req 1       := 0
Tech Level Req 1      := 0

Name                  := Pacifist Race
Group                 := Applied Racial Culture
Description           := Gives access to non leathal Technology.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 1
Raise Level           := 0
Racial Area           := 32
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := AI Tech
Group                 := AI Tech
Description           := Gives AI access to AI Only Technology.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 1
Raise Level           := 0
Racial Area           := 24
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Primitive AI
Group                 := AI Tech
Description           := Gives AI access to AI Only Technology.
Maximum Level         := 1
Level Cost            := 100
Start Level           := 1
Raise Level           := 0
Racial Area           := 25
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Bynars
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 40
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Talarian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 41
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Selay
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 42
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Anticans
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 43
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Bandi
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 44
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Mintakan
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 45
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Lurian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 46
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Bajorian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 47
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Chalnoth
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 48
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Talosian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 49
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Betazoid
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 50
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Malcoria
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 51
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Zakdorn
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 52
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Takarans
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 53
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Benzites
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 54
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Mizarian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 55
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Pakleds
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 56
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Trill
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 57
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ullian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 58
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Yridians
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 59
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Ktarians
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 60
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Sheliak
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 61
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Nausicaan
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 62
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Tamarian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 63
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Andorian
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 64
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Gorn
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 65
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Sona
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 66
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Vulcan
Group                 := AI Trait
Description           := Technology for neutral empires.
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 67
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Normal Race
Group                 := Cultural Fundamentals
Description           := Normal race that explores, expands, exploits, and exterminates other races.
Maximum Level         := 1
Level Cost            := 1500
Start Level           := 1
Raise Level           := 0
Racial Area           := 30
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Homeworld Only
Group                 := Cultural Fundamentals
Description           := The race lives only on their homeworlds and not expand.
Maximum Level         := 1
Level Cost            := 1500
Start Level           := 1
Raise Level           := 0
Racial Area           := 31
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Rock Planet Colonization - Rock Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 35
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Rock Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 35
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Rock Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 35
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Ice Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive on ice based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 36
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Rock Planet Colonization - Ice Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 36
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Ice Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 36
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Gas Giant Colonization - Gas Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 1
Raise Level           := 0
Racial Area           := 37
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Rock Planet Colonization - Gas Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive on rock based planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 37
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Ice Planet Colonization - Gas Natives
Group                 := Applied Colonization Technology
Description           := Creation of colonies which can survive within gas giant planets.
Maximum Level         := 1
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 37
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Colonization
Group                 := Colonization
Description           := Technology that allows for expanded colonization efforts.
Maximum Level         := 1
Level Cost            := 100000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Normal Race
Tech Level Req 1      := 1

Name                  := Advanced Colonization
Group                 := Colonization
Description           := Technology that adapts colony modules for use with multiple planet types.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Colonization
Tech Level Req 1      := 5

Name                  := 8472 Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Racial Trait
Tech Level Req 1      := 1

Name                  := Borg Ship Construction
Group                 := Applied Racial Technology
Description           := Ship technology for The Borg Collective.
Maximum Level         := 6
Level Cost            := 150000
Start Level           := 1
Raise Level           := 4
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Racial Trait
Tech Level Req 1      := 1

Name                  := Breen Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Racial Trait
Tech Level Req 1      := 1

Name                  := Cardassian Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Racial Trait
Tech Level Req 1      := 1

Name                  := Dominion Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Racial Trait
Tech Level Req 1      := 1

Name                  := Federation Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 11
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Federation Racial Trait
Tech Level Req 1      := 1

Name                  := Ferengi Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Racial Trait
Tech Level Req 1      := 1

Name                  := Klingon Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 10
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Racial Trait
Tech Level Req 1      := 1

Name                  := Romulan Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 9
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Racial Trait
Tech Level Req 1      := 1

Name                  := Tholian Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 60000
Start Level           := 1
Raise Level           := 4
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Racial Trait
Tech Level Req 1      := 1

Name                  := Major AI Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 40000
Start Level           := 1
Raise Level           := 4
Racial Area           := 20
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Major AI
Tech Level Req 1      := 1

Name                  := Minor AI Ship Construction
Group                 := Applied Racial Technology
Description           := The construction of starships and their support components.
Maximum Level         := 8
Level Cost            := 40000
Start Level           := 1
Raise Level           := 4
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Minor AI 
Tech Level Req 1      := 1

Name                  := Cloaking
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Physics
Tech Level Req 2      := 2

Name                  := Cloaking Device
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Klingon Racial Trait
Tech Level Req 2      := 1

Name                  := Cloaking Technology
Group                 := Applied Racial Technology
Description           := Stealth technology.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Physics
Tech Level Req 1      := 1
Tech Area Req 2       := Romulan Racial Trait
Tech Level Req 2      := 1

Name                  := 8472 Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := 8472 Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := Borg Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := Breen Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name		        := Cardassian Armor
Group		        := Applied Racial Technology
Description	        := Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 4
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Cardassian Racial Trait
Tech Level Req 1	:= 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name			:= Dominion Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 5
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Dominion Racial Trait
Tech Level Req 1	:= 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name			:= Federation Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 3
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 6
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Federation Racial Trait
Tech Level Req 1	:= 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := Ferengi Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Ferengi Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := Klingon Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Klingon Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := Romulan Armor
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 3
Level Cost            := 10000
Start Level           := 0
Raise Level           := 1
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Rumulan Racial Trait
Tech Level Req 1      := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name			:= Tholian Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 5
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 10
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Tholian Racial Trait
Tech Level Req 1        := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name			:= Major AI Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 5
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 20
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Major AI
Tech Level Req 1        := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name			:= Minor AI Armor
Group			:= Applied Racial Technology
Description		:= Metal plating that provides against damage
Maximum Level		:= 5
Level Cost		:= 10000
Start Level		:= 0
Raise Level		:= 1
Racial Area		:= 21
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 2
Tech Area Req 1		:= Minor AI
Tech Level Req 1        := 1
Tech Area Req 2       := Armor
Tech Level Req 2      := 6

Name                  := 8472 Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Racial Trait
Tech Level Req 1      := 1

Name                  := Borg Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Racial Trait
Tech Level Req 1      := 1

Name                  := Breen Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Racial Trait
Tech Level Req 1      := 1

Name                  := Cardassian Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Racial Trait
Tech Level Req 1      := 1

Name                  := Cardassian Bio Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Cardassian Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Planetary Weapons
Tech Level Req 2      := 1

Name                  := Dominion Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Racial Trait
Tech Level Req 1      := 1

Name                  := Federation Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Federation Racial Trait
Tech Level Req 1      := 1

Name                  := Ferengi Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Racial Trait
Tech Level Req 1      := 1

Name                  := Klingon Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Racial Trait
Tech Level Req 1      := 1

Name                  := Romulan Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Racial Trait
Tech Level Req 1      := 1

Name                  := Tholian Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Racial Trait
Tech Level Req 1      := 1

Name                  := Major AI Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 20
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Major AI
Tech Level Req 1      := 1

Name                  := Minor AI Weapons
Group                 := Applied Racial Technology
Description           := Advanced utilization of organic forms to create structures.
Maximum Level         := 1
Level Cost            := 10000
Start Level           := 1
Raise Level           := 0
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Minor AI
Tech Level Req 1      := 1

Name                  := Torpedo Technology
Group                 := Weapon Technology
Description           := Used for mounts only
Maximum Level         := 1
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := 8472 Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := 8472 Weapons
Tech Level Req 1      := 1

Name                  := 8472 Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 1
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := 8472 Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Borg Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Borg Weapons
Tech Level Req 1      := 1

Name                  := Borg Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 2
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Borg Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Breen Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Breen Weapons
Tech Level Req 1      := 1

Name                  := Breen Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 3
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Breen Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Cardassian Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Cardassian Weapons
Tech Level Req 1      := 1

Name                  := Cardassian Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 4
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Cardassian Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Dominion Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Dominion Weapons
Tech Level Req 1      := 1

Name                  := Dominion Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 5
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Dominion Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Federation Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Federation Weapons
Tech Level Req 1      := 1

Name                  := Federation Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 6
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Federation Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Ferengi Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ferengi Weapons
Tech Level Req 1      := 1

Name                  := Ferengi Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 7
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Ferengi Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Klingon Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Klingon Weapons
Tech Level Req 1      := 1

Name                  := Klingon Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 8
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Klingon Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Romulan Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Romulan Weapons
Tech Level Req 1      := 1

Name                  := Romulan Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 9
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Romulan Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Tholian Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Tholian Weapons
Tech Level Req 1      := 1

Name                  := Tholian Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 10
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Tholian Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Major AI Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 20
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Major AI Weapons
Tech Level Req 1      := 1

Name                  := Major AI Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 20
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Major AI Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Minor AI Energy Weapons
Group                 := Weapon Technology
Description           := Weapons employing a continuous stream of energy.
Maximum Level         := 10
Level Cost            := 10000
Start Level           := 1
Raise Level           := 4
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Minor AI Weapons
Tech Level Req 1      := 1

Name                  := Minor AI Torpedo Weapons
Group                 := Weapon Technology
Description           := Seeking torpedo which homes in and detonates against enemy vessels.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 1
Raise Level           := 4
Racial Area           := 21
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Minor Weapons
Tech Level Req 1      := 1
Tech Area Req 2       := Torpedo Technology
Tech Level Req 2      := 1

Name                  := Ship Construction
Group                 := Applied Technology
Description           := The construction of starships and their support components.
Maximum Level         := 5
Level Cost            := 100000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Shuttles
Group                 := Applied Technology
Description           := The construction of larger shuttles that can be armed like fighters.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1

Name                  := Hanger Bay
Group                 := Applied Technology
Description           := The construction of hanger bays and storage compartments used to allow extra shuttles on ships.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1

Name                  := Base Construction
Group                 := Applied Technology
Description           := The construction of bases which exist completely in space.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Construction
Group                 := Applied Technology
Description           := The science of constructing vehicles and buildings.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Industry
Group                 := Applied Technology
Description           := The science of creating and utilizing large scale manufacturing machinery.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Weapon Platforms
Group                 := Planetary Defense
Description           := The construction of planet-based weapons platforms.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Satellites
Group                 := Planetary Defense
Description           := The construction of satellites to be dropped in space.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Commerce
Group                 := Applied Economics
Description           := Basic economic theory.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Space Yards
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 1
Raise Level           := 3
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Expansion Project A
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 4

Name                  := Expansion Project B
Group                 := Applied Economics
Description           := Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Expansion Project A
Tech Level Req 1      := 2

Name                  := Resource Manipulation
Group                 := Applied Economics
Description           := Technology to convert resources from one type to another.
Maximum Level         := 3
Level Cost            := 200000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 2

Name                  := Minerals Extraction
Group                 := Applied Economics
Description           := The ability to extract minerals from a planet.
Maximum Level         := 10
Level Cost            := 50000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Organics Extraction
Group                 := Applied Economics
Description           := The ability to grow and cultivate organic materials on a planet.
Maximum Level         := 10
Level Cost            := 50000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Dilithium Mining
Group                 := Applied Economics
Description           := The ability to locate and refine radioactive materials within a planet.
Maximum Level         := 10
Level Cost            := 50000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resource Extraction
Group                 := Applied Economics
Description           := The ability to locate and refine all resource materials within a planet. (Not currently Used)
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Radioactives Extraction
Tech Level Req 1      := 11

Name                  := Remote Mining
Group                 := Applied Economics
Description           := The ability to extract minerals from a planet.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 2

Name                  := Planet Utilization
Group                 := Applied Economics
Description           := Science governing understanding and utilization of a planets resources.
Maximum Level         := 9
Level Cost            := 20000
Start Level           := 0
Raise Level           := 3
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Planetary Engineering
Tech Level Req 1      := 1

Name                  := Solar Mining
Group                 := Applied Economics
Description           := Science of utilizing the energy contained within the solar winds. 
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Solar Science
Tech Level Req 1      := 1

Name                  := Cargo
Group                 := General Technology
Description           := The ability to store and transport cargo through space.
Maximum Level         := 6
Level Cost            := 30000
Start Level           := 1
Raise Level           := 3
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Repair
Group                 := General Technology
Description           := The ability to repair damage to ships and bases in space.
Maximum Level         := 3
Level Cost            := 20000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resupply
Group                 := General Technology
Description           := Equipment necessary to resupply ship in space.
Maximum Level         := 4
Level Cost            := 15000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Propulsion
Group                 := General Technology
Description           := The use of ions to propel a starship through space.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                    := Engineering
Group                   := General Technology
Description             := The construction of support components for ships.
Maximum Level           := 3
Level Cost              := 20000
Start Level             := 1
Raise Level             := 2
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 0

Name                    := Computer Control
Group                   := General Technology
Description             := Technology that creates Artificially intelligence used to control ship without the need for a crew.
Maximum Level           := 3
Level Cost              := 50000
Start Level             := 0
Raise Level             := 1
Racial Area             := 0
Unique Area             := 0
Can Be Removed          := False
Number of Tech Req      := 1
Tech Area Req 1         := Computers 
Tech Level Req 1        := 1

Name			:= Warp Technology
Group			:= General Technology
Description		:= Components for the creation of warp drive
Maximum Level		:= 10
Level Cost		:= 50000
Start Level		:= 1
Raise Level		:= 4
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 0

Name                  := Armor
Group                 := General Technology
Description           := Standard alloy based armor used on the exterior of a starship.
Maximum Level         := 6
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Chemistry
Tech Level Req 1      := 1

Name                  := Shields
Group                 := General Technology
Description           := Protective energy barrier which surrounds a starship or base.
Maximum Level         := 10
Level Cost            := 40000
Start Level           := 0
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Sensors
Group                 := General Technology
Description           := Sensors which detect objects in space by analyzing incoming electro-magnetic waves.
Maximum Level         := 6
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 1

Name                  := Gravitic Sensors
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 4
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 2
Tech Area Req 1       := Adv Gravitational Technology
Tech Level Req 1      := 1
Tech Area Req 2       := Sensors
Tech Level Req 2      := 6

Name                  := Temporal Sensors
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 4
Level Cost            := 500000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitic Sensors
Tech Level Req 1      := 1

Name                  := Scanners
Group                 := General Technology
Description           := Scanners which can analyze details of other starships.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Physics
Tech Level Req 1      := 2

Name                  := Computers
Group                 := General Technology
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Industry
Tech Level Req 1      := 1

Name                  := Robotics
Group                 := General Technology
Description           := Advanced computer technology used for storage and processing.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 3

Name                  := Gravitational Technology
Group                 := General Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2

Name                  := Massive Planetary Shielding
Group                 := General Technology
Description           := Massive shield generators which can protect an entire planet.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 4
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 2

Name                  := Ram Scoop Technology
Group                 := General Technology
Description           := Science of utilizing the energy of stars to generate supplies. 
Maximum Level         := 3
Level Cost            := 200000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 1

Name                  := Material Re-Organization
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 1
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Replicator Technology
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 3
Level Cost            := 30000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Material Re-Organization
Tech Level Req 1      := 1

Name                  := Industrial Replicators
Group                 := General Technology
Description           := Science of utilizing the energy to create durable goods and supplies.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Replicator Technology
Tech Level Req 1      := 3

Name                  := Stellar Harnessing
Group                 := Applied Science
Description           := Science of utilizing the energy of stars. 
Maximum Level         := 5
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Stellar Manipulation
Group                 := Applied Science
Description           := Technology to manipulate spatial bodies.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1

Name                  := Applied Research
Group                 := Applied Science
Description           := The capability of an empire to research new technologies.
Maximum Level         := 10
Level Cost            := 50000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Artificial Warp Point Technology
Group                 := Applied Science
Description           := Technology that can be used to create artificial warp points.
Maximum Level         := 5
Level Cost            := 100000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 1
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Solar Science
Group                 := Applied Science
Description           := Science of understanding the fundamentals of solar winds. 
Maximum Level         := 1
Level Cost            := 300000
Start Level           := 0
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 2

Name			:= Advanced Warp Theory
Group			:= Advanced Technology
Description		:= The theory behind the creation of transwapr drive.
Maximum Level		:= 1
Level Cost		:= 1000000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Warp Technology
Tech Level Req 1	:= 10

Name			:= Advanced Warp Technology
Group			:= Advanced Technology
Description		:= Components for the creation of warp drive
Maximum Level		:= 3
Level Cost		:= 1000000
Start Level		:= 0
Raise Level		:= 0
Racial Area		:= 0
Unique Area		:= 0
Can Be Removed		:= False
Number of Tech Req	:= 1
Tech Area Req 1		:= Advanced Warp Theory
Tech Level Req 1	:= 1

Name                  := Adv Gravitational Technology
Group                 := Advanced Technology
Description           := Science of manipulating gravity fields.
Maximum Level         := 1
Level Cost            := 5000000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 2

Name                  := Shield Damaging Weapons
Group                 := Advanced Technology
Description           := Gravitational based Weapons designed to damage shields and their generators.
Maximum Level         := 10
Level Cost            := 5000
Start Level           := 0
Raise Level           := 4
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 1

Name                  := Applied Intelligence
Group                 := Intel
Description           := The technology of intelligence gathering and counter intelligence actions.
Maximum Level         := 3
Level Cost            := 100000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0

Name                  := Intelligence Infastructure
Group                 := Intel
Description           := Construction of better intelligence facilities
Maximum Level         := 10
Level Cost            := 100000
Start Level           := 1
Raise Level           := 5
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Counter Intelligence
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 5
Level Cost            := 10000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Sabotage
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 4
Level Cost            := 100
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Espionage
Group                 := Intel
Description           := The capability of an empire to gather and perform intelligence actions.
Maximum Level         := 4
Level Cost            := 100
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Intelligence
Tech Level Req 1      := 1

Name                  := Military Science
Group                 := Military Science
Description           := The science of military practices and the strategic, tactical, and logistic theories that determine them.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Infantry	
Group                 := Military Science
Description           := Ground forces used to secure, defend, and capture planets.
Maximum Level         := 1
Level Cost            := 0
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Mechanized Units
Group                 := Military Science
Description           := The construction of ground forces used to capture planets.
Maximum Level         := 3
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science 
Tech Level Req 1      := 1

Name                  := Mines
Group                 := Military Science
Description           := The construction of small space mines.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 1
Tech Area Req 1       := Construction
Tech Level Req 1      := 1

Name                  := Infantry Weapons
Group                 := Military Science
Description           := Weapons employed by infantry on a planet's surface.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Infantry 
Tech Level Req 1      := 1

Name                  := Unit Weapons
Group                 := Military Science
Description           := Weapons placed onto mechanized Units for use on a planet's surface.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Mechanized Units 
Tech Level Req 1      := 1

Name                  := Shuttle Weapons
Group                 := Military Science
Description           := Normal ship based weapons miniaturized to fit on smaller vehicles.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 1
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Shuttles
Tech Level Req 1      := 1

Name                  := Combat Support
Group                 := Military Science
Description           := Technology used to aid ships during combat.
Maximum Level         := 5
Level Cost            := 50000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 1

Name                  := Ship Capture
Group                 := Military Science
Description           := Technology used to board and conquer other ships.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Advanced Military Science
Group                 := Military Science
Description           := The training, study, and improvement of martial practices.
Maximum Level         := 6
Level Cost            := 5000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Drones
Group                 := Military Science
Description           := The construction of small self-directed space vehicles.
Maximum Level         := 4
Level Cost            := 100000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Military Science
Tech Level Req 1      := 2

Name                  := Drone Propulsion
Group                 := Military Science
Description           := Small warp capable engines for use with drones.
Maximum Level         := 4
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1	      := Drones
Tech Level Req 1      := 1

Name                  := Biology
Group                 := Medical Science
Description           := Science which deals with the processes and physical characteristics of all life forms.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Medical Technology
Group                 := Medical Science
Description           := Medical science to manipulate organic materials.
Maximum Level         := 5
Level Cost            := 20000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := Biological Weapons
Group                 := Medical Science
Description           := Biological weapons which attack by means of viruses and plagues.
Maximum Level         := 5
Level Cost            := 5000
Start Level           := 0
Raise Level           := 2
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Biology
Tech Level Req 1      := 1

Name                  := Psychology
Group                 := Medical Science
Description           := The science dealing with the mind and with mental and emotional processes.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 1

Name                  := Applied Political Science
Group                 := Medical Science
Description           := The process of government and its execution.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Psychology
Tech Level Req 1      := 1

Name                  := Astrophysics
Group                 := Theoretical Science
Description           := The science of astronomy dealing with the physical properties of the universe.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Applied Science
Group                 := Theoretical Science
Description           := The science of understanding and applying theories of technology to praticle use.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Chemistry
Group                 := Theoretical Science
Description           := The science dealing with the composition and properties of substances.
Maximum Level         := 2
Level Cost            := 20000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Physics
Group                 := Theoretical Science
Description           := The science dealing with the properties and interactions of matter and energy.
Maximum Level         := 2
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Planetary Engineering
Group                 := Theoretical Science
Description           := The science of designing and manipulating a planetary habitat.
Maximum Level         := 1
Level Cost            := 50000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Applied Science
Tech Level Req 1      := 1

Name                  := Tractor\Repulser Weapons
Group                 := Weapon Technology
Description           := Weapons which move enemy vessels through space.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Gravitational Technology
Tech Level Req 1      := 1

Name                  := Planetary Weapons
Group                 := Weapon Technology
Description           := Weapons designed to damage planets and their inhabitants.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 0
Raise Level           := 1
Unique Area           := 0
Racial Area           := 0
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Explosive Warheads
Group                 := Weapon Technology
Description           := Warheads which cause damage to enemy ships upon exploding.
Maximum Level         := 3
Level Cost            := 5000
Start Level           := 1
Raise Level           := 0
Racial Area           := 0
Unique Area           := 0
Can Be Removed        := False
Number of Tech Req    := 1
Tech Area Req 1       := Mines
Tech Level Req 1      := 1

Name                  := Weapons Of Mass Destruction
Group                 := Weapon Technology
Description           := Technology that can destroy stars, planets, or systems.
Maximum Level         := 3
Level Cost            := 50000000
Start Level           := 0
Raise Level           := 0
Racial Area           := 29
Unique Area           := 0
Can Be Removed        := True
Number of Tech Req    := 2
Tech Area Req 1       := Astrophysics
Tech Level Req 1      := 2
Tech Area Req 2       := Stellar Manipulation
Tech Level Req 2      := 4

Name                  := Crashed Ship
Group                 := Ancient Artifacts
Description           := New ship technology designed from wreckage of an acient crashed ship
Maximum Level         := 2
Level Cost            := 400000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 1
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Slipstream Drive
Group                 := Ancient Artifacts
Description           := Advanced Star drive technology
Maximum Level         := 2
Level Cost            := 500000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 2
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Power Mounts
Group                 := Ancient Artifacts
Description           := Technology that improves the power output of weapons.
Maximum Level         := 2
Level Cost            := 500000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 3
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Planetary Defenses
Group                 := Ancient Artifacts
Description           := Ancient weapons platform technology.
Maximum Level         := 2
Level Cost            := 300000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 4
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Atmosphere Reprocessor
Group                 := Ancient Artifacts
Description           := Ancient device that converts the atmosphere of planets into whatever breathable atmosphere a species requires.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 5
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Neural Computer Network
Group                 := Ancient Artifacts
Description           := Advanced computer networking and operating system which connects ships during combat.
Maximum Level         := 2
Level Cost            := 10000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 6
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Radioactive Weapons
Group                 := Ancient Artifacts
Description           := Weapon that uses radiation to kill ship crews thus making them easier to capture.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 7
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Artificial Intelligence
Group                 := Ancient Artifacts
Description           := A living computer that uses biogel packs and cortical connectors to control small ships thus eliminating the need for crews.
Maximum Level         := 2
Level Cost            := 100000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 8
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Robotic Warriors
Group                 := Ancient Artifacts
Description           := Ancient robot warrior technology.
Maximum Level         := 1
Level Cost            := 100000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 9
Can Be Removed        := False
Number of Tech Req    := 0

Name                  := Resource Gatherers
Group                 := Ancient Artifacts
Description           := Small components that when placed on a satellite will generate resources if there is star within a system.
Maximum Level         := 2
Level Cost            := 90000
Start Level           := 1
Raise Level           := 1
Racial Area           := 0
Unique Area           := 10
Can Be Removed        := False
Number of Tech Req    := 0

=======================================================================================
*END*
=======================================================================================
